Pull rates are community estimates, not official odds — every EV here is a projection, not a promise.

Magic: The Gathering · znr · 2020-09-25

Zendikar RisingBooster Box (36 packs)

Sources
Expected value
$128.55
$3.57 per pack × 36
Retail (MSRP)
if you can find it at retail price
Current market
$164.97-22.1%
hand-tracked 2026-07-23 — PriceCharting sealed (Booster Box loose), 2026-07-23

Where the value comes from

TierOdds / packAvg card valueEV / packP(≥1) / product
Rare86.5%$1.41$1.22100.0%
Mythic Rare13.5%$7.87$1.0699.5%

Expected hits per product: 36.00 (counting every tier the pull-rate table enumerates).

What are the odds you profit?

EV is the average; this is the distribution. 20,000 simulated openings of this exact product, using the same sources, odds and prices as everything above.

13.2%
beat today's market price
$124.73
median opening
$172.05
luckiest 1 in 10 opens above

Same assumptions as the EV: odds are uniform within each tier (real sets short-print their biggest chases, so true odds are usually a touch worse than this), cards sell at today's market price, and selling costs nothing. Read it as a ceiling, not a promise.

Chase cards

16 priced · biggest hits first
Sea Gate Restoration // Sea Gate, Reborn$40.07
Sea Gate Restoration // Sea Gate, Reborn #76
Mythic Rare
1 in 148 packs0.68%
Agadeem's Awakening // Agadeem, the Undercrypt$28.03
Agadeem's Awakening // Agadeem, the Undercrypt #90
Mythic Rare
1 in 148 packs0.68%
Valakut Awakening // Valakut Stoneforge$17.34
Valakut Awakening // Valakut Stoneforge #174
Rare
1 in 74 packs1.4%
Ashaya, Soul of the Wild$16.61
Ashaya, Soul of the Wild #179
Mythic Rare
1 in 148 packs0.68%
Ancient Greenwarden$11.89
Ancient Greenwarden #178
Mythic Rare
1 in 148 packs0.68%
Scute Swarm$9.83
Scute Swarm #203
Rare
1 in 74 packs1.4%
Angel of Destiny$9.78
Angel of Destiny #2
Mythic Rare
1 in 148 packs0.68%
Shatterskull Smashing // Shatterskull, the Hammer Pass$9.58
Shatterskull Smashing // Shatterskull, the Hammer Pass #161
Mythic Rare
1 in 148 packs0.68%
Lithoform Engine$7.31
Lithoform Engine #245
Mythic Rare
1 in 148 packs0.68%
Glasspool Mimic // Glasspool Shore$6.76
Glasspool Mimic // Glasspool Shore #60
Rare
1 in 74 packs1.4%
Forsaken Monument$6.59
Forsaken Monument #244
Mythic Rare
1 in 148 packs0.68%
Riverglide Pathway // Lavaglide Pathway$6.14
Riverglide Pathway // Lavaglide Pathway #264
Rare
1 in 74 packs1.4%
Maddening Cacophony$6.04
Maddening Cacophony #67
Rare
1 in 74 packs1.4%
Lotus Cobra$5.98
Lotus Cobra #193
Rare
1 in 74 packs1.4%
Omnath, Locus of Creation$5.40
Omnath, Locus of Creation #232
Mythic Rare
1 in 148 packs0.68%
Moraug, Fury of Akoum$5.31
Moraug, Fury of Akoum #150
Mythic Rare
1 in 148 packs0.68%

Each tile: card value (top-right), then the odds of pulling that exact cardfrom a single pack — shown as “1 in N packs” and as a percentage (the same number, two ways). Per-card odds assume every card in a tier is equally likely — no public data quantifies short prints. See methodology.

Special-treatment cards

18 shown · not counted in EV
Sea Gate Restoration // Sea Gate, Reborn$46.38
Sea Gate Restoration // Sea Gate, Reborn #333
Mythic Rare
Agadeem's Awakening // Agadeem, the Undercrypt$33.89
Agadeem's Awakening // Agadeem, the Undercrypt #336
Mythic Rare
Ashaya, Soul of the Wild$24.37
Ashaya, Soul of the Wild #358
Mythic Rare
Valakut Awakening // Valakut Stoneforge$20.11
Valakut Awakening // Valakut Stoneforge #355
Rare
Ancient Greenwarden$17.04
Ancient Greenwarden #357
Mythic Rare
Angel of Destiny$15.75
Angel of Destiny #314
Mythic Rare
Shatterskull Smashing // Shatterskull, the Hammer Pass$11.50
Shatterskull Smashing // Shatterskull, the Hammer Pass #354
Mythic Rare
Forsaken Monument$10.15
Forsaken Monument #374
Mythic Rare
Glasspool Mimic // Glasspool Shore$9.14
Glasspool Mimic // Glasspool Shore #328
Rare
Lithoform Engine$8.84
Lithoform Engine #375
Mythic Rare
Scute Swarm$8.56
Scute Swarm #308
Rare
Maddening Cacophony$7.64
Maddening Cacophony #330
Rare
Leyline Tyrant$7.52
Leyline Tyrant #348
Mythic Rare
Moraug, Fury of Akoum$6.33
Moraug, Fury of Akoum #300
Mythic Rare
Emeria's Call // Emeria, Shattered Skyclave$6.27
Emeria's Call // Emeria, Shattered Skyclave #317
Mythic Rare
Lotus Cobra$6.00
Lotus Cobra #307
Rare
Soul Shatter$5.58
Soul Shatter #345
Rare
Turntimber Symbiosis // Turntimber, Serpentine Wood$5.58
Turntimber Symbiosis // Turntimber, Serpentine Wood #364
Mythic Rare

Premium special-art printings — showcase/borderless prints, ultra-secret SARs and the like. They’re the set’s headline chases but pulled far below any rate public data quantifies, so they’re shown here for reference and deliberately excluded from the EV above.

Is it worth grading?

PSA US fees, approx · Jul 2026

What a PSA 10 sells for vs the raw price plus PSA's fee — the upside if the card grades a 10. The odds of actually getting a 10 are a separate column, still pending.

CardRawPSA feePSA 10 valueNet if 10Chance of 10
Sea Gate Restoration // Sea Gate, Reborn #76$40.07$79.99 (Regular)
Agadeem's Awakening // Agadeem, the Undercrypt #90$28.03$79.99 (Regular)
Valakut Awakening // Valakut Stoneforge #174$17.34$79.99 (Regular)
Ashaya, Soul of the Wild #179$16.61$79.99 (Regular)
Ancient Greenwarden #178$11.89$79.99 (Regular)

Net if 10= PSA 10 value − raw − fee, the gain assuming a perfect grade (an upper bound — most cards won't 10). Chance of 10is this card's own PSA population — of every copy graded, the share that came back a 10 — and it drives the graded EV toggle instead of one flat assumption. Read it as a ceiling, not a coin flip: it counts cards people CHOSE to submit, which skews toward good copies, and a card pulled from a pack today may fare worse. A “—” means too few graded copies to quote. PSA 10 prices come from Scrydex and PokemonPriceTracker. Fees exclude shipping and use the cheapest PSA tier for each card's declared (graded) value. PSA paused its cheaper Value tiers in June 2026 under a grading backlog, so Regular ($79.99) is the current floor — grading a card much under ~$100 rarely makes sense.

How many packs for…

103 packs for a 50% chance
340 packs for a 90% chance

No number of packs guarantees it — that is what a -22.1% market ROI pays for.

Pull-rate data

LOWn undisclosedsource ↗

Magic booster EV, modeled on the ~1 rare-or-mythic-per-pack structure common to Draft, Set and Play Boosters: rare 0.865 / mythic 0.135 (mythic ~1 in 7-8), plus ~7 commons + ~3 uncommons per pack. WotC discloses booster collation, so this beats a pure community estimate, but it is still MODELLED and capped LOW: (1) special treatments (showcase/borderless/extended, and pre-2024 alt-frames) are folded into the flat common/uncommon/rare/mythic tiers with a uniform-within-tier assumption, which OVERSTATES the odds of the specific expensive alt-treatment prints; (2) prices are the NON-FOIL TCGplayer market price (via Scryfall) — a pack's guaranteed slots are all non-foil; the single foil slot's extra value is not added to EV (conservative); (3) for Play Boosters the wildcard + foil slots add ~0.2 more rares/mythics per pack that are NOT modelled (conservative); (4) older sets used Draft Boosters (more commons, foil ~1 in 3-4 packs) - the rare/mythic value driver is the same but the rest is approximate. Only cards Scryfall marks booster:true are counted (no promos/box-toppers/Commander cards). Net: a rough, indicative pack EV, not a precise one.

Market price history

No history yet. The chart fills in as the daily price job accumulates snapshots.